Class MedicalScribeAudioEvent.BuilderImpl

    • Method Detail

      • getAudioChunk

        public final ByteBuffer getAudioChunk()
      • setAudioChunk

        public final void setAudioChunk​(ByteBuffer audioChunk)
      • audioChunk

        public final MedicalScribeAudioEvent.Builder audioChunk​(SdkBytes audioChunk)
        Description copied from interface: MedicalScribeAudioEvent.Builder

        An audio blob containing the next segment of audio from your application, with a maximum duration of 1 second. The maximum size in bytes varies based on audio properties.

        Find recommended size in Transcribing streaming best practices.

        Size calculation: Duration (s) * Sample Rate (Hz) * Number of Channels * 2 (Bytes per Sample)

        For example, a 1-second chunk of 16 kHz, 2-channel, 16-bit audio would be 1 * 16000 * 2 * 2 = 64000 bytes.

        For 8 kHz, 1-channel, 16-bit audio, a 1-second chunk would be 1 * 8000 * 1 * 2 = 16000 bytes.

        Specified by:
        audioChunk in interface MedicalScribeAudioEvent.Builder
        Parameters:
        audioChunk - An audio blob containing the next segment of audio from your application, with a maximum duration of 1 second. The maximum size in bytes varies based on audio properties.

        Find recommended size in Transcribing streaming best practices.

        Size calculation: Duration (s) * Sample Rate (Hz) * Number of Channels * 2 (Bytes per Sample)

        For example, a 1-second chunk of 16 kHz, 2-channel, 16-bit audio would be 1 * 16000 * 2 * 2 = 64000 bytes.

        For 8 kHz, 1-channel, 16-bit audio, a 1-second chunk would be 1 * 8000 * 1 * 2 = 16000 bytes.

        Returns:
        Returns a reference to this object so that method calls can be chained together.